Character illustration for VEGA CONFLICT,
which is KIXEYE's brand-new space combat RTS title. My assignment was to illustrate a female holographic AI, whose job is to guide players through the tutorial mission and beyond. Definitely invites comparisons to Cortana from Halo, but we knew that going in. At the very least, we tried to remix the formula a bit with a simpler, blockier bodysuit, longer hair, the inverse color palette (which looks great against the blue-black palette of space), and most importantly, some dramatically different FX. Nobody wanted to reuse the same-old horizontal scan line approach, circuit board patterns, or other worn-out staples. So instead we focused on distortion and light effects.
My boss Nathan Carrico did a lot of heavy lifting on the FX pass, so credit where credit's due. And the lovely background comes from the game team. Thanks, guys!
is a brand-new space combat game from KIXEYE. Check it out HERE.
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